From the start of the video we see it's very much about electronics and security systems, set in Chicago sometime this decade, security systems have gone to a new level, gone are interspersed networks of CCTV cameras, this is all run by one system, cameras, phone tracing and satellites, everything is monitored, the central system controls every piece of technology. You play as Aiden Pierce who seems to be able to hack pretty much anything. The video centres on Aiden's attempts to assassinate a media mogul. to do this the game seems to employ a line-of-sight technique to hacking, if you can see it then you can use it, turn off electronics, lights, hack phones and listen to conversations, control traffic lights and jam signals, all of these can be used to aid you throughout the game. Combat utilises a mixture of stealth and cover-based shooting.
Watch Dogs (Ubisoft) [E3 2012]
From the start of the video we see it's very much about electronics and security systems, set in Chicago sometime this decade, security systems have gone to a new level, gone are interspersed networks of CCTV cameras, this is all run by one system, cameras, phone tracing and satellites, everything is monitored, the central system controls every piece of technology. You play as Aiden Pierce who seems to be able to hack pretty much anything. The video centres on Aiden's attempts to assassinate a media mogul. to do this the game seems to employ a line-of-sight technique to hacking, if you can see it then you can use it, turn off electronics, lights, hack phones and listen to conversations, control traffic lights and jam signals, all of these can be used to aid you throughout the game. Combat utilises a mixture of stealth and cover-based shooting.
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